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FOOTBALL

Football is a game of inches. Being at the right place at the right time starts with sensing the players/ the football/field, processing the action, and reacting before the opponent.

SENSE SHARPER

SENSORY PERFORMANCE EVALUTION

In 25 minutes, the Sensory Station assess players on 10 visual and sensorimotor skills and immediately provides a report comparing to other football players at their competition level and position. The report reveals the player’s strength and areas for improvement. A custom improvement plan is also provided to start training immediately.

CONTRAST SENSITIVITY
See through distractions
DEPTH PERCEPTION
Judge depth information
GO/NO GO
Make decisions and react in pressure situations
EYE-HAND COORDINATION
Hand responses to changing targets
VISUAL CLARITY
See details at distance
MULTIPLE OBJECT TRACKING
Track objects moving in space
REACTION TIME
Hand reaction to visual signal
PERCEPTION SPAN
Visually acquire critical information
TARGET CAPTURE
Rapidly shift and recognize peripheral targets
NEAR-FAR QUICKNESS
Change your focus rapidly
SENSORY TRAINING

Senaptec provides training tools for all assessed skills. The tools on the Sensory Station training platform are built as games that are designed to help people improve their sensory performance.

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Eye-hand Coordination

Designed to train eye-hand coordination

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Perception Training

Designed to train speed and span of perceptionn

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Go-No Go

Designed to train quickness and accuracy of decision making in pressure situations

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Near-Far Quickness

Designed to quicken your focusing and vergence system

Multiple Object Tracking

Gamified version of MOT, designed to challenge your skills

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Dynamic Vision

Designed to train ability to pick up details of moving objects

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Depth Perception

Designed to more train sensitivity to depth information

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SENAPTEC STROBE

The Senaptec Strobe is a training product that can help enhance sensory skills. It does this by taking away varying amounts of visual information that an athlete typically uses to make decisions about when and where to react, forcing an athlete to become more efficient with the information that they are given. It is a powerful tool to force an athlete to “keep their eyes on the ball” and to ultimately “slow the game down.”

DRILLS

  1. Trainer to athlete separated by ~10 yards.
  2. Trainer throws football to athlete.
  3. When athlete is able to successfully catch 5 of 5 throws, decrease the rate of the Strobe
  4. To increase difficulty or add stress to the task:
    1. Continue to decrease the rate of the Strobe by increasing the indicated level
    2. Vary the trajectory and speed of the throw
    3. Decrease separation between trainer and athlete
    4. Vary location football thrown to, including having athlete move laterally and fore/aft to reach football
    5. Have athlete catch while standing on Bosu ball or other balance system, including standing on 1 foot
    6. Change Strobe from binocular to monocular
    7. Athlete to stand facing lateral or away from trainer
    8. Athlete to kneel on one knee and face lateral or away from trainer

DRILLS

  1. Trainer to athlete separated by ~10 yards.
  2. Trainer throws football to athlete.
  3. When athlete is able to successfully catch 5 of 5 throws, decrease the rate of the Strobe
  4. To increase difficulty or add stress to the task:
    1. Continue to decrease the rate of the Strobe by increasing the indicated level
    2. Vary the trajectory and speed of the throw
    3. Decrease separation between trainer and athlete
    4. Vary location football thrown to, including having athlete move laterally and fore/aft to reach football
    5. Have athlete catch while standing on Bosu ball or other balance system, including standing on 1 foot
    6. Change Strobe from binocular to monocular
    7. Athlete to stand facing lateral or away from trainer
    8. Athlete to kneel on one knee and face lateral or away from trainer

DRILLS

  1. Trainer to athlete separated by ~10 yards.
  2. Trainer throws football to athlete.
  3. When athlete is able to successfully catch 5 of 5 throws, decrease the rate of the Strobe
  4. To increase difficulty or add stress to the task:
    1. Continue to decrease the rate of the Strobe by increasing the indicated level
    2. Vary the trajectory and speed of the throw
    3. Decrease separation between trainer and athlete
    4. Vary location football thrown to, including having athlete move laterally and fore/aft to reach football
    5. Have athlete catch while standing on Bosu ball or other balance system, including standing on 1 foot
    6. Change Strobe from binocular to monocular
    7. Athlete to stand facing lateral or away from trainer
    8. Athlete to kneel on one knee and face lateral or away from trainer

DRILLS

  1. Trainer to athlete separated by ~10 yards.
  2. Trainer throws football to athlete.
  3. When athlete is able to successfully catch 5 of 5 throws, decrease the rate of the Strobe
  4. To increase difficulty or add stress to the task:
    1. Continue to decrease the rate of the Strobe by increasing the indicated level
    2. Vary the trajectory and speed of the throw
    3. Decrease separation between trainer and athlete
    4. Vary location football thrown to, including having athlete move laterally and fore/aft to reach football
    5. Have athlete catch while standing on Bosu ball or other balance system, including standing on 1 foot
    6. Change Strobe from binocular to monocular
    7. Athlete to stand facing lateral or away from trainer
    8. Athlete to kneel on one knee and face lateral or away from trainer

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