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BASKETBALL

The Senaptec Sensory Station is a state-of-the-art sensory evaluation and training device designed to assess the visual and sensory performance of the modern athlete. Each athlete is tested on 10 sport-relevant visual and sensory performance skills using a custom app that communicates directly with high definition and touch screen monitors integrated within the unit. Individual results can be compared instantly to our athlete performance database by position, sport and competition level to produce a customized Senaptec Sensory Performance Profile. Every Senaptec Sensory Performance Report identifies areas for improvement and recommends a course of action, which may include a visit to an eye care practitioner or personalized training plan.

SENSE SHARPER
PROCESS FASTER
REACT QUICKER

SENSORY PERFORMANCE EVALUTION

In 25 minutes, the Sensory Station assess players on 10 visual and sensorimotor skills and immediately provides a report comparing to other football players at their competition level and position. The report reveals the player’s strength and areas for improvement. A custom improvement plan is also provided to start training immediately

CONTRAST SENSITIVITY
See through distractions
DEPTH PERCEPTION
Judge depth information
GO/NO GO
Make decisions and react in pressure situations
EYE-HAND COORDINATION
Hand responses to changing targets
VISUAL CLARITY
See details at distance
MULTIPLE OBJECT TRACKING
Track objects moving in space
REACTION TIME
Hand reaction to visual signal
PERCEPTION SPAN
Visually acquire critical information
TARGET CAPTURE
Rapidly shift and recognize peripheral targets
NEAR-FAR QUICKNESS
Change your focus rapidly
SENSORY TRAINING

Senaptec provides training tools for all assessed skills. The tools on the Sensory Station training platform are built as games that are designed to help people improve their sensory performance

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Eye-hand Coordination

Designed to train eye-hand coordination

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Perception Training

Designed to train speed and span of perceptionn

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Go-No Go

Designed to train quickness and accuracy of decision making in pressure situations

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Near-Far Quickness

Designed to quicken your focusing and vergence system

Multiple Object Tracking

Gamified version of MOT, designed to challenge your skills

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Dynamic Vision

Designed to train ability to pick up details of moving objects

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Depth Perception

Designed to more train sensitivity to depth information

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SENAPTEC STROBE

The Senaptec Strobe is a training product that can help enhance sensory skills. It does this by taking away varying amounts of visual information that an athlete typically uses to make decisions about when and where to react, forcing an athlete to become more efficient with the information that they are given. It is a powerful tool to force an athlete to “keep their eyes on the ball” and to ultimately “slow the game down.”

DRILLS

  1. Trainer to athlete separated by ~10 yards.
  2. Trainer passes basketball to athlete or athlete throws ball against a wall
  3. When athlete is able to successfully catch 5 of 5 throws, decrease the rate of the Strobe
  4. To increase difficulty or add stress to the task:
    1. Continue to decrease the rate of the Strobe by increasing the indicated level
    2. Vary the pace and type of passes (e.g. bounce pass)
    3. Vary separation between trainer and athlete
    4. Vary location thrown to, including having athlete move laterally and fore/aft to reach ball
    5. Athlete passes to a moving trainer
    6. Have athlete catch while standing on Bosu ball or other balance system, including standing on 1 foot
    7. Change Strobe from binocular to monocular
    8. Athlete to stand facing lateral or away from trainer

DRILLS

  1. Athlete stands ~12 feet from a wall and faces it. Trainer stands behind the athlete.
  2. Trainer tosses a tennis ball or racquetball against wall to bounce back to/near the athlete.
  3. Athlete explodes on every ball to catch the ball, whether or not the ball is catchable.
  4. When athlete is able to successfully catch 5 of 5 tosses, decrease the rate of the Strobe
  5. To increase difficulty or add stress to the task:
    1. Continue to decrease the rate of the Strobe by increasing the indicated level
    2. Vary toss/throw of ball in terms of direction, height, and speed
    3. Decrease separation between athlete and wall
    4. Vary location ball thrown to, including having athlete move laterally to reach ball
    5. Change object to smaller ball such as a “Super Ball”
    6. Change Strobe from binocular to monocular
    7. Change from 2-handed, to 1-handed (R and L)
    8. Change ball catching to stopping flight with the foot

DRILLS

  1. Shooting –
    1. free throws
    2. around the horn and shoots again until completed
    3. athlete receives pass, dribbles to a specified spot on the floor, squares up and shoots
    4. spot-up: after breaking pass/inbound from the trainer
  2. Rebounding –
    1. trainer or player throws ball off backboard
    2. back to the basket
    3. around the horn going after every rebound and either shooting or making an outlet pass
  3. To increase difficulty or add stress to the task:
    1. Decrease the rate of the Strobe by increasing the indicated level
    2. Increase the pace of the pass
    3. Change Strobe from binocular to monocular

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